Apr 29, 2024  
2014-2015 Catalog & Student Handbook 
    
2014-2015 Catalog & Student Handbook [ARCHIVED CATALOG]

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GAME 1304 - Level Design


3 Hours (3-1)
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of tool sets from industry titles.


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